In Tales of Nevriande, we allow our users to make their own groups that other members can have their characters join!
These small groups can range from a small band of no more than five characters all the way up to a large group that has dozens: from merchant bands, criminal gangs, farming families or traveling hunters. These groups can have their own locations, towns, camps, travel or just be more membership based. Additionally, some groups may be allied with the kingdom and/or village(s) while other groups may be staunchy against any type of authority.
THE SERPENT'S RING
created by: hypothermia
The Serpent's Ring is a fight club hosted in the catacombs beneath Skyheimr. Their main motive is swindling people into debt and having them repay their dues by fighting for them in fight ring to entertain guests who wish to wager bets on the fight. Many can partake as full-time members or part-time members.
THE PALADINS
created by: fawned
Based in Seabreeze Sanctuary near Breakwater and Honeyreach, The Paladins are a group of swords-for-hire available to those across the kingdom that are in need of their services. Be it a simple task at hand or a daunting feat that only a band of seasoned warriors could accomplish, The Paladins aim never to turn away anyone in need.
SCARLET ROSE SYNDICATE
created by: hellocryptid
The Scarlet Rose is an underground syndicate based in Skyheimr and headed by a taeral panther named Vikaanii. Their primary goal is overthrowing Queen Caspian, and placing Vikaanii on the throne in her place, as he and most of his followers believe he would be a better ruler.
THE DIRTY HOWL
created by: hypothermia
The Dirty Howl is a pirate ship and crew that roams the waters of Nevriande. However, much unlike the typical ruffians that prowl the sea, these pirates are rather... quaint. Flowery, flirtatious and more keen on adventure than pillaging, they offer their marine services to protect traveling Kingdom ships.
THE RAIDERS OF THE RED
created by: hellocryptid
The Raiders of the Red are a tight-knit band of outlaws living in the souther most part of Nevriande in the Red Desert; among them are societal outcasts and criminals. From sunrise to sundown, they attack caravans and any other any wandering parties who happen to catch their eye.
These are groups that are mentioned in character backstories or server lore that do not have their own designated small group; more so just an fyi if anyone has interest in knowing what other groups are around or known in the kingdom.
The Reavers ; raider group that regularly targets Northmaw - operated by husky/malinois mix Percival Lancaster Sr. (npc)
The Roost ; disbanded fight ring in Skyheimr ; replaced by Serpent's Ring - once operated by Vance Locklear (npc.)
Moonbreaker Clan ; family crime syndicate near Wolf's Bluff operating in Moondrip Saloon - operated by Kartik Moonbreaker III (npc)
The only requirements to make your own group are to be generally active and also to have two other members who have expressed interest in joining with plans to make future members for it.
Group information must be put onto its own doc or website, such as wix or carrd. Below you can find the requirements.
These groups need to be structured in a way that allows for them to function realistically in the universe. Not all groups need a bunch of ranks, but make sure groups have all of the following before applying: a solid goal / purpose and a membership system (are they all equal? hierarchy?) that is explained.
It is completely allowed for small groups to only be open to a certain kind of character! This can make more unique experiences. Groups can be limited based on species, gender, job, morals, etc. Whether it's limited based on tradition or on prejudice or bias, we encourage you to explore various options for your group!
Once you're ready to submit, please create a ticket in the discord!
Group Name
Description of group, what it's about, how it started
What kind of characters can join or mandatory requirements for OCs
Any rules or codes that the group follows
Hierarchy, rank or job structure